Terrestrial Laptop Cases
I’m sure by now you’ve seen the iconic scene from the movie E.T. where they ride across the sky on a bicycle (if not, where the hell have you been?! Google it!). E.T. not only gave Elliot the ability to fly, but he also gave him some rad BMX skills to go along with it, and thankfully we were on hand to capture the beautiful moment and turn it into this design.
Tags: ufo, alien, nasa, space, moon
Since the establishment of a permanent international base on the Moon in 2078 AD, two centuries of colonisation have seen an increasing human presence off the earth. Separate communities now thrive not only on Earth’s nearest neighbour, but across the Solar System. The deserts of Mars, the icy wastes of Jupiter’s great moon Ganymede and the rich hydrocarbon lakes of the Saturnian satellite Titan all bear the mark of human occupancy. Exploitation of each world’s unique resources has led to substantial economic and social independence from Earth, and a second and third generation has now grown up without ever setting foot on Terrestrial soil. And what the isolation of interplanetary space has begun, gravity has finished. For the bodies of those born and raised away from the home-world have been sculpted by forces quite different from those on Earth, and this new breed can no longer stay long under its crushing gravity. Nor do they wish to. With their unique heritage and identity, they are proud to be and call themselves ex-terrestrial citizens.
Tags: 2001-a-space-odyssey, interstellar, astronomy, 2001, arthur-c-clarke
"E.T. the Extra-Terrestrial (also referred to simply as E.T.) is a 1982 adventure video game developed and published by Atari, Inc. for the Atari 2600 video game console. It is based on the film of the same name, and was designed by Howard Scott Warshaw. The objective of the game is to guide the eponymous character through various screens in a cubic world to collect three pieces of an interplanetary telephone that will allow him to contact his home planet. Warshaw intended the game to be an innovative adaptation of the film, and Atari thought it would achieve high sales figures based on its connection with the film, which was extremely popular throughout the world. Negotiations to secure the rights to make the game ended in late July 1982, giving Warshaw only 5 and a half weeks to develop the game in time for the 1982 Christmas season. The final release was critically panned, with nearly every aspect of the game facing heavy criticism. E.T. is often cited as one of the worst video games of all time and one of the biggest commercial failures in video game history. Despite this, it is very popular for that reason and is also considered to be one of the most significant titles in the history of video games, as it is cited as a major contributing factor to the video game industry crash of 1983, and has been frequently referenced and mocked in popular culture in the years since its release, often being used as a cautionary tale about the dangers of rushed game development and studio interference. Reports from 1983 gave way to urban legend stating that as a result of overproduction and returns, millions of unsold cartridges were buried in an Alamogordo, New Mexico landfill. In 2013, plans were revealed to conduct an excavation to determine the accuracy of reports about the burial, and in April of the following year, the diggers confirmed that the Alamogordo burial did include E.T. cartridges among other titles. James Heller, the former Atari manager who was in charge of the original burial, was also on hand at the excavation and revealed to the Associated Press that 728,000 cartridges of various titles were buried."
Tags: 8bit, fantasy, vintage, retro, videogames