Arcade Socks
Description: R-Type is a horizontally scrolling shooter arcade video game developed and released by Irem in 1987 and the first game in the R-Type series. The player controls a star ship, the R-9 "Arrowhead", in its efforts to destroy the Bydo, a powerful alien race bent on wiping out all of mankind.
Description: Akuma wears a symbol on his back, this symbol comes from the Japanese kanji meaning, 'ten'. The symbol itself comes from the Chinese language, and it was later adapted by the Japanese. It means several things as Japanese words often do, including: 'day', 'sky', 'heaven', 'beyond human', 'invincible', 'more than man' and 'ten'. It is synonymous with 'Immortal'. It basically means what Capcom has always conveyed, that Akuma is no longer human. In folklore, whenever the character 'ten' appears on a person's forehead, it means that that person is immortal. Capcom, for clarities sake, placed the symbol on the back of his gai.
Description: R-Type is a horizontally scrolling shooter arcade video game developed and released by Irem in 1987 and the first game in the R-Type series. The player controls a star ship, the R-9 "Arrowhead", in its efforts to destroy the Bydo, a powerful alien race bent on wiping out all of mankind.
Description: An iconic yellow figure devours planets and celestial bodies in space, while a small astronaut races to escape. In this design, the figure devours not only dots, but planets and stars, on a journey through the universe and the astronaut trying to escape adds a touch of humor. This print is perfect for those who like to express their love for classic video games, as well as being a standout item for those who enjoy space exploration themes and graphic humor.
Description: Q*bert /ˈkjuːbərt/ is an arcade game developed and published for the North American market by Gottlieb in 1982. It is a 2D action game with puzzle elements that uses isometric graphics to create a pseudo-3D effect. The objective of each level in the game is to change every cube in a pyramid to a target color by making Q*bert, the on-screen character, hop on top of the cube while avoiding obstacles and enemies. Players use a joystick to control the character and when Q*bert collides with an enemy or harmful object in his path, he 'swears' by displaying a comic-style speech bubble and utters an incoherent phrase made of synthesized speech generated by the game's soundchip.