The Atari Jaguar is a home video game console that was developed by Atari Corporation. The console was the sixth and last programmable console to be developed under the Atari brand, originally released in North America in November 1993. Atari Corp. tried to play down other consoles of the time (Genesis. Super NES, and 3DO Interactive Multiplayer) by proclaiming the Jaguar was the only "64-bit" system. This claim is questioned by some, because the CPU and GPU executed a 32-bit instruction-set, but sent control signals to the 64-bit graphics co-processors. Atari's reasoning that the 32-bit chips work in tandem to add up to a 64-bit system was ridiculed by Electronic Gaming Monthly, which commented that "If Sega did the math for the Sega Saturn the way Atari did the math for their 64-bit Jaguar system, the Sega Saturn would be a 112-bit monster of a machine." This Atari Jaguar 64 design includes the original red Jaguar mark along with the controversial 64-bit label and the classic Atari icon, all presented in an authentic vintage style with plenty of wear and tear to give it plenty of street cred.
Tags: sega-saturn, videogames, gaming, 3do, nintendo
Space Invaders is an arcade video game created by Tomohiro Nishikado and released in 1978. It was originally manufactured and sold by Taito in Japan, and was later licensed for production in the United States by the Midway division of Bally. Space Invaders is one of the earliest shooting games and the aim is to defeat waves of aliens with a laser cannon to earn as many points as possible. In designing the game, Nishikado drew inspiration from popular media: Breakout, The War of the Worlds, and Star Wars. To complete it, he had to design custom hardware and development tools. The Space Invaders Pixel Text design includes an authentic vintage treatment to give it plenty of vintage street cred.
Tags: japan, 80s, 70s, pinball, game
The Walled City of Antescher has rested for a thousand, thousand years in the midst of the Great Desert inhabited by only the deadly Ants who have made it their home. The sands have piled up at the walls but for some reason have never encroached upon the city proper. The City rests dreaming of past glories, solid and unmoving; the signature of a long dead race. The City washed clean by the sun's rays. The city lost from the world of men for days without number. Original Artwork ©David Rowe http://www.davidrowe.net/
Tags: retro, geek, nerd, pixel, videogame
In 2912 a war rages on earth and is escalating out of control. If the Central Galactic Control Computer on Earth is destroyed then all life on the planets will perish with it. The council of Sages give Dexter, an android expert in dangerous missions, and Scooter his trusty Podocephalus, the mission to infiltrate the computer centre and copy the memory in order that Galactic life can continue.
Tags: nerd, video-games, amstrad, geek, gaming
In 1971, Nolan Bushnell and Ted Dabney founded an engineering firm, Syzygy Engineering, that designed and built Computer Space, the world's first commercially available arcade video game, for Nutting Associates. On June 27, 1972, the two incorporated Atari, Inc. and soon hired Al Alcorn as their first design engineer. Bushnell asked Alcorn to produce an arcade version of the Magnavox Odyssey's Tennis game, which would be named Pong. While Bushnell incorporated Atari in June 1972, Syzygy Company was never formally incorporated. Before Atari's incorporation, Bushnell considered various terms from the game go, eventually choosing atari, referencing a position in the game when a group of stones is imminently in danger of being taken by one's opponent. Atari was incorporated in the state of California on June 27, 1972. This version of the Atari logo mark is the inline logo with the embedded stylized 'A' icon with an authentic vintage treatment to give it plenty of retro street cred.
Tags: games, game, video-game, atari-2600, nostalgia