Video Engineer Posters and Art Prints
Description: A stylized depiction of a character from a video game, wearing overalls, a hard hat, and sunglasses, relaxing in a chair under a blue umbrella. He holds a bottle and sits beside a table with several bottles. Text at the top reads 'ERECTIN' A DISPENSER... AND A COLD ONE.' The bottom text states 'SUCCESSFULLY COMPLETED TASKS. TEAM FORTRESS 2 ENGINEER.' The background is black with white splatters.
Description: Step into the horror of the unknown with this powerful design featuring Isaac Clarke from the Dead Space video game series. Clad in his iconic engineering suit and glowing visor, this artwork captures the tension, fear, and resilience of a lone survivor facing the Necromorph nightmare. Perfect for gamers, sci-fi horror fans, and collectors of dark, atmospheric art. Ideal for tees, hoodies, and gaming gear.
Description: Keep your assembly lines running and your belts full! This Factorio design celebrates the iconic community motto: “The Factory Must Grow.” Perfect for fans of the game who love building, optimizing, and automating to perfection. Whether you’re planning massive production chains, tweaking your factory layouts, or showing off your love for strategy and efficiency, this gamer design is a must-have. Wear it to game nights, conventions, or while streaming your latest build — because every factory deserves to grow, just be wary, the biters might swarm you.
Description: Bring some relatable humor to your next virtual meeting with this hilarious remote work graphic! Featuring a detailed computer monitor loaded with code windows, custom browser tabs, and a keyboard, framed by the ultimate WFH phrase: "CAN YOU SEE MY SCREEN?" Perfect for remote workers, software engineers, IT professionals, office employees, and video call veterans. Great for work-from-home lounge wear, casual Friday attire, or fun virtual office gift exchanges.
Description: On-Line Systems in was founded in 1979 in Simi Valley, California, by husband-and-wife, Ken and Roberta Williams. As a programmer for Big Blue, Ken had planned to create business software for personal computers, including the TRS-80. While looking through a host system of programs, discovered the text adventure Colossal Cave Adventure and encouraged Roberta to join him in playing it, and she was enthralled by the game. The pair studied other text adventures, though Roberta quickly became dissatisfied with the text-only format and realized that graphics could enhance the adventure gaming experience. With Ken's help with some of the programming, Roberta designed Mystery House, inspired by the novel of the same name.