Acc Shorts
Description: A retro-style airport luggage tag design with a cream background and orange accents. Prominently features the text "KOTOKA INTERNATIONAL AIRPORT" and "ACC" in bold black letters. Below, "ACCRA" is displayed with flight, terminal, and ticket information. A circular element with an airplane silhouette is visible.
Description: A graphic resembling a luggage tag with the text 'KOTOKA INTERNATIONAL AIRPORT' at the top. Below it, large black letters spell 'ACC', followed by 'ACCRA' in red. Details include 'FLIGHT NO. 884', 'TERMINAL A', and 'TICKET NO. 144815'. A white airplane silhouette is superimposed on a yellow circle.
Description: A retro-style graphic featuring a large yellow circle with the letters 'ACC' in bold black font, overlaid by a light yellow airplane silhouette. Below, a red rectangular panel displays 'ACCRA' in white, a white arrow, and horizontal orange and yellow lines. Two red bottom panels show 'FLIGHT NO. 884', 'TERMINAL A', and 'TICKET NO. 144815'.
Description: 2026 ACC Women’s Lacrosse Championship Quarterfinals, Semifinals and Finals 8 Teams Logos
2026 ACC Women’s Lacrosse Championship Quarterfinals, Semifinals and Finals 8 Teams Logos Shorts
by Afokas Art Co.
$21 $27
Description: A game is a structured, voluntary activity or contest played for entertainment, amusement, or competition, usually guided by rules. Key elements typically include goals, challenges, interaction, and a clear outcome (win or loss), ranging from board games and sports to video games.
Description: Restored from a vintage decal. VintageVarsity does not and will not offer any images under copyright. our designs have been based off of images that have been long forgotten and in the public domain or created by our artist. While some designs appear to modeled after popular school logos, they are not affiliated with any college or university. Our designs are unique to us. Any resemblance is simply incidental.
Description: A game is a structured, voluntary activity or contest played for entertainment, amusement, or competition, usually guided by rules. Key elements typically include goals, challenges, interaction, and a clear outcome (win or loss), ranging from board games and sports to video games.