Goblins Ghosts Socks
Description: Ghosts 'n Goblins, known in Japan as Makaimura (Japanese: 魔界村, lit. "Demon World Village"), is a run-and-gun platform video game series. The first entry in the series was Ghosts 'n Goblins, released in arcades on July 7, 1985. The series has subsequently been ported to and released on a variety of personal computers, game consoles, and mobile platforms and spawned several sequels and spin-offs. The main series focuses on the knight Arthur's quest to save princess Prin-Prin from the demon king Astaroth. In most of the main series, once completing the game, the player is forced to re-play the game's stages at a higher difficulty level in order to receive the game's "true" ending.
Description: A bold vintage arcade-style illustration for Capcom’s 1985 Ghosts ’N Goblins, featuring the valiant knight Arthur leaping into battle with sword raised, surrounded by a menacing horde of demons, dragons, ogres, and other monstrous foes. At the top, a princess in peril hints at the hero’s quest, while the fiery background intensifies the scene. The shield-shaped frame, vibrant colors, and distressed texture perfectly capture the challenge and charm of this iconic side-scrolling adventure.
Description: The time is yesteryear, when knights scoured the countryside in search of the Holy Grail, defended the honor of fair maidens and fought a never ending battle against rampant evil forces. Thrown into this mayhem, is the courageous Sir Arthur. A victorious knight with the awesome task of penetrating the Demon's Castle to pulverize the Prince of Darkness. Can you do it? It's up to YOU.
Description: Gef (/ˈdʒɛf/ JEF), also referred to as the Talking Mongoose or the Dalby Spook, was the name given to an allegedly talking mongoose which was claimed to inhabit a farmhouse owned by the Irving family. The Irvings' farm was located at Cashen's Gap near the hamlet of Dalby on the Isle of Man. The story was given extensive coverage by the tabloid press in Britain in the early 1930s. The Irvings' claims gained the attention of parapsychologists and ghost hunters, such as Harry Price, Hereward Carrington, and Nandor Fodor. Some investigators of the era as well as contemporary critics have concluded that Voirrey Irving used ventriloquism and family collusion to perpetuate the hoax.