Waterdeep Tapestries
Description: Waterdeep, also known as the City of Splendors or the Crown of the North, was the most important and influential city in the North and perhaps in all Faerûn. It was a truly marvelous cosmopolitan city of great culture that attracted the most talented artisans, artists, and scholars from across the Realms, as well as a commercial hub for financial interests along the coast and beyond. It was one of if not the most powerful and influential member-states of the Lords' Alliance, the coalition of nations and city-states that sought to maintain order along the Sword Coast and the North.
Description: Ah, the city of splendors, the crown of the north. Depending on who you ask, it's the most important city in Faerun.
Waterdeep Tourism Poster - Sword Coast D&D Art Tapestry
by Cursed Content
$23 $30
Description: Waterdeep, also known as the City of Splendors or the Crown of the North, was the most important and influential city in the North and perhaps in all Faerûn. It was a truly marvelous cosmopolitan city of great culture that attracted the most talented artisans, artists, and scholars from across the Realms, as well as a commercial hub for financial interests along the coast and beyond. It was one of if not the most powerful and influential member-states of the Lords' Alliance, the coalition of nations and city-states that sought to maintain order along the Sword Coast and the North.
Settling for Less since 1995 Funny Settlers Tapestry
by Pixel Coated
$23 $30
Description: Mithral Hall was a dwarven stronghold beneath Fourthpeak Mountain in the Frost Hills, part of the Spine of the World. It was one of the best known dwarven strongholds in Faerûn. Originally a mithral mine belonging to Clan Battlehammer, this underground town became a safe haven for various dwarf families and even some persons of other races. Mithral Hall had a long history of tragedy and triumph, and was the making and breaking of countless individuals.
Description: Neverwinter, also known as the City of Skilled Hands and the Jewel of the North, was a bustling, cultured, and cosmopolitan city-state in northwest Faerûn. Neverwinter was regarded by Volo as the most cosmopolitan and civilized city in all of Faerûn. The city was a member in good standing of the Lords' Alliance. Known for its craftsfolk and gardeners, the city's multi-colored-glass lamps, precision water clocks, exquisite jewelry, and magnificent gardens ensured the warm winters were colorful and the summers were rich with fresh fruit.
Description: The Sword Coast, also nicknamed the Empty Lands, was the region in western Faerûn that lay along the coast of the Sea of Swords and extended inward into to the vale. The Sword Coast was an expansive tract of wilderness, dotted with independent cities and overrun by bands of monstrous creatures, that some saw as merely a place through which you had to travel in order to reach an actual meaningful destination.
Description: The Underdark was the enormous system of subterranean caves, caverns, and tunnels located beneath the surface of Abeir-Toril. The Underdark was not one giant cavern under Faerûn, but rather many huge networks of caverns and caves. As a result, it was not always possible to travel from one end of the Underdark to the other.
Description: Elevate your surroundings with the essence of mystical power, and let the design kindle the spirit of wonder and adventure. Design dedicated to the Gale of Waterdeep, Mystra chosen wizard from Baldur's Gate 3 videogame
Gale, the Legendary Wizard of Waterdeep. Baldur's Gate 3 inspired funart Tapestry
by MaxDeSanje ⭐⭐⭐⭐⭐
$23 $30
Description: Elevate your surroundings with the essence of mystical power, and let the design kindle the spirit of wonder and adventure. Design dedicated to the Gale of Waterdeep, Mystra chosen wizard from Baldur's Gate 3 videogame and Dungeons and Dragons
Gale, the Legendary Wizard of Waterdeep. Baldur's Gate 3 inspired funart Tapestry
by MaxDeSanje ⭐⭐⭐⭐⭐
$23 $30
Description: Elevate your surroundings with the essence of mystical power, and let the design kindle the spirit of wonder and adventure. Design dedicated to the Gale of Waterdeep, Mystra chosen wizard from Baldur's Gate 3 videogame
Gale, the Legendary Wizard of Waterdeep. Baldur's Gate 3 inspired funart Tapestry
by MaxDeSanje ⭐⭐⭐⭐⭐
$23 $30
I Have 17 Sheeps and No Friends Funny Board Game Tapestry
by Pixel Coated
$23 $30
Description: Elevate your surroundings with the essence of mystical power, and let the design kindle the spirit of wonder and adventure. Design dedicated to the Gale of Waterdeep, Mystra chosen wizard from Baldur's Gate 3 videogame
Gale, the Legendary Wizard of Waterdeep. Baldur's Gate 3 inspired funart Tapestry
by MaxDeSanje ⭐⭐⭐⭐⭐
$23 $30
Description: Daggerford was a small but consequential town located in the Delimbiyr Vale within the greater Sword Coast. While it was primarily a farming community, and considered by some to be a mere stopover, the town had great ambitions to grow and be seen as an alternative to their northern neighbor of Waterdeep.
Description: Mithral Hall was a dwarven stronghold beneath Fourthpeak Mountain in the Frost Hills, part of the Spine of the World. It was one of the best known dwarven strongholds in Faerûn. Originally a mithral mine belonging to Clan Battlehammer, this underground town became a safe haven for various dwarf families and even some persons of other races. Mithral Hall had a long history of tragedy and triumph, and was the making and breaking of countless individuals.
Description: A Dungeons and Dragons- inspired shirt featuring the greatest city of them all. Wizards love it hear, I've heard.
Waterdeep Tourism Poster Design - Travel D&D Tapestry
by Cursed Content
$23 $30
Trade 3 Bricks for Emotional Stability Funny Board Game Tapestry
by Pixel Coated
$23 $30
Description: The Spine of the World was a mountain range that stretched across the northwest region of Faerûn from the Cold Run near the Sea of Moving Ice, to the Ice Spires north of the Silver Marches. Folks all across the lands of the Savage Frontier and the Silver Marches, particularly those in Scornubel, referred to the Spine as "the Wall". On the winter days when the white snow covered faces of the peaks met the iron-gray of the sunless winter sky, it appeared as though the peaks were holding up sky. To others, it simply marked the end of the world as they saw it.
Description: Skullport, also known as the Port of Shadows, was a subterranean city located far below Waterdeep, within the 3rd level of Undermountain known as the Sargauth Level. While rumors of this subterranean domain of villainy persisted throughout the surface world, few of its inhabitants had any knowledge of any points of entry.
Description: The Moonshae Isles were a collection of islands located west of the Sword Coast. Along the coasts, long flat beaches were found. Most lacked sand, and instead comprised pebbles and rocks. Tides were significant among the islands. At low tide, the beaches could be exposed as much as a quarter mile (400 meters) from the waterline. At high tide, the water line could rise up to 10 feet. During storms, the beaches were battered by waves. The coastlines of the islands were dotted with bays and coves, where ships could find a safe harbor from the harsh northern seas.