Underdark Bags
Description: The Underdark was the enormous system of subterranean caves, caverns, and tunnels located beneath the surface of Abeir-Toril. The Underdark was not one giant cavern under Faerûn, but rather many huge networks of caverns and caves. As a result, it was not always possible to travel from one end of the Underdark to the other.
Description: Visit the Underdark — Pack Extra Torches & Trust No One! 🕯️🍄 Explore stunning subterranean vistas and towering bioluminescent mushroom groves! Book your guided excursion into the depths of the underground realm. Classic 1930s WPA-style national park travel poster featuring deep glowing cavern landscapes, geometric stalagmites, and bold retro tourism typography. Perfect gift for Dungeon Masters, cavern explorers, and tabletop RPG players! Looks phenomenal on art prints, framed posters, canvas prints, tapestries, and t-shirts. 🎲 Plan your next fantasy getaway.
Description: In The Underdark, No One Can Hear You Roll! A legendary sci-fi horror aesthetic reimagined through classic dungeon crawler lore. This retro vector poster features an ominous beholder egg hatching in the subterranean depths. A moody, atmospheric design made for fans of cosmic dread, aberrant horrors, and deep dungeon campaigns. Exceptional on black graphic shirts, art prints, and stickers.
Description: Mithral Hall was a dwarven stronghold beneath Fourthpeak Mountain in the Frost Hills, part of the Spine of the World. It was one of the best known dwarven strongholds in Faerûn. Originally a mithral mine belonging to Clan Battlehammer, this underground town became a safe haven for various dwarf families and even some persons of other races. Mithral Hall had a long history of tragedy and triumph, and was the making and breaking of countless individuals.
Description: Neverwinter, also known as the City of Skilled Hands and the Jewel of the North, was a bustling, cultured, and cosmopolitan city-state in northwest Faerûn. Neverwinter was regarded by Volo as the most cosmopolitan and civilized city in all of Faerûn. The city was a member in good standing of the Lords' Alliance. Known for its craftsfolk and gardeners, the city's multi-colored-glass lamps, precision water clocks, exquisite jewelry, and magnificent gardens ensured the warm winters were colorful and the summers were rich with fresh fruit.
Description: Got a spider problem? Need help traversing the underdark and smashing giant metal spiders? Then Reefur the barbarian is the solution to all your spider related problems! With flaming sword in hand he can wipe out just about any monster solo. Pay tribute to the great Reefur by watching his journey from beginning to end on our homebrew campaign: Sacred World. Friday nights at 8:30 CT https://www.twitch.tv/divineandconquer_ Original Art by the Reefur himself: Dickie Stone
Description: Daggerford was a small but consequential town located in the Delimbiyr Vale within the greater Sword Coast. While it was primarily a farming community, and considered by some to be a mere stopover, the town had great ambitions to grow and be seen as an alternative to their northern neighbor of Waterdeep.
Description: "Shocking and uncouth black things with smooth, oily, whale-like surfaces, unpleasant horns that curved inward toward each other, bat wings whose beating made no sound, ugly prehensile paws, and barbed tails that lashed needlessly and disquietingly. And worst of all, they never spoke or laughed, and never smiled because they had no faces at all to smile with, but only a suggestive blankness where a face ought to be. All they ever did was clutch and fly and tickle; that was the way of night-gaunts." -H.P. Lovecraft, The Dream-Quest of Unknown Kadath
Description: Mithral Hall was a dwarven stronghold beneath Fourthpeak Mountain in the Frost Hills, part of the Spine of the World. It was one of the best known dwarven strongholds in Faerûn. Originally a mithral mine belonging to Clan Battlehammer, this underground town became a safe haven for various dwarf families and even some persons of other races. Mithral Hall had a long history of tragedy and triumph, and was the making and breaking of countless individuals.