Rupertrussell Hats
Description: Mandelbrot002a { fractal: title="Mandelbrot002a" width=640 height=480 layers=1 credits="rurussell;4/8/2018" layer: caption="Background" opacity=100 mapping: center=-0.6/0 magn=1.1618342 formula: maxiter=250 filename="Standard.ufm" entry="Mandelbrot" p_start=0/0 p_power=2/0 p_bailout=128 inside: transfer=none outside: transfer=linear filename="Standard.ucl" entry="Smooth" p_power=2/0 p_bailout=128.0 gradient: smooth=yes rotation=1 index=0 color=16777215 index=205 color=16777215 index=271 color=0 index=293 color=0 index=399 color=512 opacity: smooth=no index=0 opacity=255 }
Description: 2015-11-17-002 { fractal: title="2015-11-17-002" width=700 height=596 layers=1 credits="Rupert Russell;11/17/2015" layer: caption="Background" opacity=100 mapping: center=0/0 magn=1.3364275 formula: maxiter=100 percheck=off filename="bje.ufm" entry="Splash" p_power=-2/0 f_f1=ident f_f2=ident p_mode=M1 p_SwitchMode=M2 p_show=no p_swscale=1 p_swcenter=0/0 p_scale=1 p_center=0/0 p_bailout=100 p_startseed=0/0 inside: transfer=none outside: transfer=linear gradient: smooth=yes rotation=29 index=3 color=255 index=-365 color=0 index=622 color=0 index=-85 color=65535 index=-61 color=0 index=-58 color=7 index=-437 color=65535 index=-1 color=65535 opacity: smooth=no index=0 opacity=255 }
Description: 2018-12-29-001 { fractal: title="2018-12-29-001" width=640 height=480 layers=1 credits="rurussell;12/29/2018" layer: caption="Background" opacity=100 mapping: center=-0.25/0 magn=1 formula: maxiter=250 filename="Standard.ufm" entry="Mandelbrot" p_start=0/0 p_power=2/0 p_bailout=128 inside: transfer=none outside: density=90 transfer=linear filename="mt.ucl" entry="mt-cont-pot" p_r=0.0 gradient: smooth=yes rotation=-186 index=-374 color=16777215 index=51 color=0 index=156 color=512 index=-114 color=0 index=-20 color=0 opacity: smooth=no index=0 opacity=255 }
Description: Created with Ultrafractal 5.04 Buddha { fractal: title="Buddha" width=640 height=480 layers=1 credits="Rupert Russell;1/21/2016" layer: caption="Background" opacity=100 mapping: center=-0.5/0 magn=1 formula: maxiter=25000 filename="Standard.ufm" entry="Mandelbrot" p_start=0/0 p_power=2/0 p_bailout=128 inside: transfer=none outside: transfer=linear filename="Standard.ucl" entry="Smooth" p_power=2/0 p_bailout=128.0 gradient: smooth=yes rotation=-200 index=171 color=16777215 index=175 color=0 index=-215 color=65535 index=-108 color=0 index=-1 color=16777215 opacity: smooth=no index=0 opacity=255 }
Description: Fractal1 { fractal: title="Fractal1" width=640 height=480 layers=1 credits="rurussell;11/27/2017" layer: caption="Background" opacity=100 mapping: center=-0.5/0 magn=1 formula: maxiter=250 filename="Standard.ufm" entry="Mandelbrot" p_start=0/0 p_power=2/0 p_bailout=128 inside: transfer=none outside: transfer=linear filename="Standard.ucl" entry="Smooth" p_power=2/0 p_bailout=128.0 gradient: smooth=yes rotation=1 index=0 color=16777215 index=141 color=16777215 index=271 color=0 index=293 color=0 index=399 color=512 opacity: smooth=no index=0 opacity=255 }
Description: Created with Ultra Fractal 5.0 2015-08-09-006 { fractal: title="2015-08-09-006" width=640 height=480 layers=1 credits="Rupert Russell;8/9/2015" layer: caption="Background" opacity=100 method=linear mapping: center=-0.4363672225/-0.032258191 magn=0.92369645 formula: maxiter=25000 filename="Standard.ufm" entry="Mandelbrot" p_start=0/0 p_power=2/0 p_bailout=128 inside: transfer=none outside: density=0.1 transfer=arctan repeat=no filename="Standard.ucl" entry="DistanceEstimator" p_power=2.0 gradient: smooth=yes rotation=-78 index=15 color=65535 index=30 color=220 index=53 color=0 index=-347 color=65535 index=66 color=0 index=75 color=255 index=84 color=0 index=92 color=0 index=394 color=0 opaci...
Description: 2015-12-01-001 { fractal: title="2015-12-01-001" width=640 height=480 layers=1 credits="Rupert Russell;12/1/2015" layer: caption="Background" opacity=100 method=multipass mapping: center=-0.5/0 magn=1 formula: maxiter=10000 percheck=off filename="Standard.ufm" entry="Mandelbrot" p_start=0/0 p_power=2/0 p_bailout=128 inside: transfer=none outside: transfer=cuberoot repeat=no filename="Standard.ucl" entry="DistanceEstimator" p_power=2.0 gradient: smooth=yes rotation=-109 index=116 color=0 index=145 color=0 index=160 color=512 index=-103 color=1792 index=-1 color=16777215 opacity: smooth=no index=0 opacity=255 }
Description: // Daniel Shiffman // http://codingtra.in // http://patreon.com/codingtrain // Code for: https://youtu.be/KWoJgHFYWxY // Coding Challenge #30: Phyllotaxis // http://algorithmicbotany.org/papers/abop/abop-ch4.pdf int n = 200010; float c = 8.5; float start = 0; float hu ; float radius; float rrr, ggg, bbb; void setup() { // size(13500, 13500); size(5000, 5000); // colorMode(HSB, 360, 255, 255); background(0); stroke(0); strokeWeight(.5); println("Running"); } // https://raw.githubusercontent.com/CodingTrain/Rainbow-Code/master/challenges/CC_30_Phyllotaxis/CC_30_Phyllotaxis.pde void draw() { noLoop(); translate(width / 2, height / 2); for (int i = 0; i < n; i++) { float a = i *...
Description: Created with "Processing":http://processing.org/ // Draws a Lissajous figures // 1 April 2011 // http://www.rupert.id.au/tutorials/processing/examples.php float Scale = 1; int screen_width = round(240 * Scale); int screen_height = round(240 * Scale); /* Scale image and reduce by 10 pixels to remove from edge of screen */ int AX = (screen_width/2) - round(10 * Scale); int BX = (screen_height/2) - round(10 * Scale); float a = 1; float b = 1; int counter = 0; int saveCounter = 0; int count = 0; String str_count; String file_name; void setup(){ smooth(); fill(255); strokeWeight(1); // Thin size(screen_width,screen_height); } // Based on Microworlds LOGO code from http://www.mathcats.com/ga...
Description: // Created with Processing see processing.org // Licensed under Creative Commons Attribution ShareAlike // https://creativecommons.org/licenses/by-sa/3.0 // https://creativecommons.org/licenses/GPL/2.0/ // http://www.redbubble.com/people/rupertrussell // triangles_005_001 // 20170205 PVector a; PVector b; PVector c; float shrink = .9; float grey=0; float len = 27000; // ensure that this is larger thatn the camvas boolean black = true; void setup () { size(13500, 13500); background(255); noLoop(); smooth(); strokeWeight(1); stroke(grey); int size = 13500; a = new PVector(-size, -size, 0); b = new PVector(size, -size, 0); c = new PVector(0, size, 0); } void draw () { translate(width ...
Description: Based on code by Daniel Shiffman "Coding Challenge #2: Menger Sponge Fractal"https://youtu.be/LG8ZK-rRkXo https://youtu.be/LG8ZK-rRkXo youtube:https://www.youtube.com/watch?v=LG8ZK-rRkXo&feature=youtu.be // Daniel Shiffman // http://codingrainbow.com // http://patreon.com/codingrainbow // Code for this video: https://youtu.be/LG8ZK-rRkXo import peasy.*; PeasyCam camera; float a = 0; int frameCounter = 0; ArrayList<Box> sponge; void setup() { size(800, 800, P3D); camera = new PeasyCam(this, 0, 0, 0, 500); // camera.setMinimumDistance(50); // camera.setMaximumDistance(500); // camera.setYawRotationMode(); // like spinning a globe // An array of Box objects sponge = new ArrayList<Box>(); ...
Description: Created with Ultra Fractal 5 2015-08-03-002 { fractal: title="2015-08-03-002" width=640 height=480 layers=1 credits="Rupert Russell;8/3/2015" layer: caption="Background" opacity=100 mapping: center=-0.5/0.0 magn=1 formula: maxiter=10000 filename="Standard.ufm" entry="SlopeMandel" p_start=0/0 p_power=2/0 p_bailout=1.0E20 p_offset=0.00000001 p_zmode=potential p_xfer=linear p_zscale=1.0 p_zscale2=0.005 p_everyiter=no inside: transfer=none outside: density=0.1 transfer=linear filename="dmj.ucl" entry="dmj-Lyapunov" p_trackvariable="magnitude of z" p_negative="absolute value" p_power=2.0 p_bailout=1E20 p_smooth=no gradient: smooth=yes index=0 color=8716288 index=100 color=16121855 index=200 ...
Description: //Created by Aaron Ti //Terrain Generator using Perlin Noise in 3D int cols, rows; int scl = 25; int w = 3000; int h = 3000; float n = 0.02; float m = 0; float moveS = 0; float moveW = 0; float[][] terrain; void setup() { size(2200, 1100, P3D); cols = w/scl; rows = h/scl; terrain = new float[cols][rows]; } void draw() { float yoff = moveW; for (int y = 0; y < rows; y++) { float xoff = moveS; for (int x =0; x < cols; x++) { terrain[x][y] = map(noise(xoff, yoff), 0, 1, -100, 100); xoff += m; } yoff += m; } /* moveW += n; moveS += n; */ background(0); stroke(255); noFill(); //use mouse to rotate translate(width/2, height/2); rotat...
Description: /* Draws Pi on a spiral spiral_text_003 based on code by -~=Manoylov AC=~- https://www.openprocessing.org/sketch/168364 Pi from http://www.geom.uiuc.edu/~huberty/math5337/groupe/digits.html Adaped for Redbubble by Rupert Russell 2 July 2018 Code avaiable on Github at https://github.com/rupertrussell/spiralText_004 Artwork available on Redbubble at: https://www.redbubble.com/people/rupertrussell/works/32496057-pi-spiral-55-554-digits */