Korth the Mountain-Father is the oldest and strongest of the Avvar gods. The Avvar believe he brought his people to the mountains at the dawn of time, carving out caves to serve as shelter, and that everything found in the mountains stems from him.
Urthemiel, the Dragon of Beauty, was a draconic Old God worshiped as the god of beauty in the ancient Tevinter Imperium. Urthemiel was awakened by darkspawn and transformed into an Archdemon at some point before 9:13 Dragon, precipitating the Fifth Bligh
The Venatori are an armed cult of Tevinter nationalist supremacists working to sow chaos in other nations across Thedas to further the machinations of their mysterious deity, the Elder One—who they believe will restore the glory of Tevinter.
The first Inquisition was a group of people who, following the First Blight, rose up to defend Thedas from the dangers of magic and heretics. The Inquisition later allied with the Chantry, abandoning its original name and splitting itself into the Seekers.
The first Inquisition was a group of people who, following the First Blight, rose up to defend Thedas from the dangers of magic and heretics. The Inquisition later allied with the Chantry, abandoning its original name and splitting itself into the Seekers.
The Seekers of Truth are an Andrastian order that acts as a secret police force for the Orlesian Chantry, sanctioned directly by the Divine in Val Royeaux.
The Templar Order is the military Order of the Orlesian Chantry that hunts abominations, apostates, and maleficar and watches over the mages of the Circle of Magi.
The Templar Order is the military Order of the Orlesian Chantry that hunts abominations, apostates, and maleficar and watches over the mages of the Circle of Magi.
Each Circle of Magi is home to various fraternities of enchanters that serve as social outlets for mages and ways for those of like mind to promote their philosophies on magic. The most marginal of these were always the Libertarians, who believed mages mus
The Circle of Magi is the dominant organization for the training of mages within nations of Thedas. In the south, it has historically been governed and monitored by the Orlesian Chantry, with the Templar Order working as its guards and supervisors.
The Circle of Magi is the dominant organization for the training of mages within nations of Thedas. In the south, it has historically been governed and monitored by the Orlesian Chantry, with the Templar Order working as its guards and supervisors.
The Circle of Magi is the dominant organization for the training of mages within nations of Thedas. In the south, it has historically been governed and monitored by the Orlesian Chantry, with the Templar Order working as its guards and supervisors.
The Imperial Chantry is a denomination of Andrastianism centered in the Tevinter Imperium. The Imperial Chantry does not recognize the Divine of the Orlesian Chantry, but elects its own Imperial Divine—informally known as the "Black Divine" in the south as
The Orlesian Chantry is the dominant religious organization in Thedas. It is based on the Chant of Light, a series of teachings written by Andraste, the prophet of the Maker, and her disciples. It was founded by Kordillus Drakon, the first emperor of Orlai
The Winters originate from Nevarra. Ginnis travels to the Free Marches looking to establish a foothold in Kirkwall. She has a notorious reputation of always getting the job done.
The Tevinter Imperium is the oldest extant human nation in Thedas and is ruled by a powerful magocracy. The leaders of the Imperium are called magisters, and are led by the Imperial Archon.
Slavery is a system under which people are treated as property to be bought and sold, and are forced to work. Slavery has existed in Thedas since ancient times and is still common despite only being legal in Tevinter.
The Raiders of the Waking Sea is a loose confederation of ships and piratical raiders who ply the numerous seas and coasts of Thedas. The organization has no known leadership. It is instead a collection of ships, each its own sovereign vessel with its own
Warden-Commanders are usually appointed by the First Warden, but in a few instances a Warden is appointed to this rank by the acclamation of his or her peers, and usually the First Warden just defers to this decision and makes it official.
Corsair is a melee fighter who can transform into a Mermaid to summon the tides, while brandishing her flexible blade and rope to deal spontaneous attacks.